[IDEA] Gattling Turret

Ideas for improving Starport:GE

Moderators: Luna, Moleman, Kwijibo

Is this Idea Ready to be sent out for an official vote?

Yes
27
66%
No
14
34%
 
Total votes : 41

Postby Freeman » Fri Oct 20, 2006 12:25 pm

OK OK back on topic. . . . I made this Idea becuase of exactaly what Tux said. It will be an alternative laser turret for people with a lower budget. I personally think there should be at least 10 different types of turrets instead of just lasers and flaks. Please guys look at my current specs on this and post feedback.

Cost: 50k

Firing rate: same as lasers

Range: less than lasers More than Flaks (specifics?)

Damage: 125 units per hit

Energy Drain: 20 per hit (not sure what lasers drain)

Fires Single Blue laser bolt.

Has a Black Base.

Is this Acceptable? I would like to put this up for a poll.
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Postby DarkLStrike » Fri Oct 20, 2006 12:31 pm

why is this a gattling turret if... it doesnt "gattle"?
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Postby Tux » Fri Oct 20, 2006 12:35 pm

DarkLStrike wrote:why is this a gattling turret if... it doesnt "gattle"?


The original idea was a super fast turret, but we decided that was too laggy and in general troublesome, so it evolved, so sue us.
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Postby Olterin » Fri Oct 20, 2006 2:39 pm

I'd still prefer to stick to my suggestion.... but I already posted it on page 2, and apparently nobody bothered to consider it.
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Postby Freeman » Sat Oct 21, 2006 8:23 pm

Olterin wrote:I'd still prefer to stick to my suggestion.... but I already posted it on page 2, and apparently nobody bothered to consider it.


I considered your Idea. I don't want it in this idea simply becuase The idea is now just a less powerful laser cannon that is more powerful than Flaks. (I am looking for a more budget friendly defense that helps new players keep thier colonies. Perhaps I will add another type of turret as another idea, using your idea of a cool down period.

Are there any objections to sending this idea in?
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Postby Turkey » Sun Oct 22, 2006 3:45 am

Tux wrote:And making invisible turret fire is quite possibly the stupidest thing come out of your fingers Turkey
:lol:

I was thinking they might look something like this:
Image
Last edited by Turkey on Sun Oct 22, 2006 7:31 am, edited 1 time in total.
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Postby Tux » Sun Oct 22, 2006 3:48 am

Your point? I know what invisible turret fire would "look" like. :roll:
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Postby Turkey » Sun Oct 22, 2006 4:24 am

What, you're not going to complement me on my beautiful artwork :?:
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Postby Tux » Sun Oct 22, 2006 4:27 am

Make the white gray/charcoal and we may talk.
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Postby Turkey » Sun Oct 22, 2006 7:34 am

*Edits image*

I'm not really fond of the whole part-way-between-flaks-and-lasers idea, because then they're pretty much just another one of those turrets with slightly different stats. Giving them unique properties would make a difference to the way they are used to deter invaders.
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Postby Tux » Sun Oct 22, 2006 7:49 am

They aren't meant to be "game changing spectacular" they are SUPPOSED to be an inbetween of flaks and lasers, flaks are shit, but lasers are too expensive/slow to build for a lot of players, that is the point of THIS turret, not as a new method, but a mid-class weapon, so to speak. Stop hijacking this thread, if you want that go make a new idea, this one isn't asking for anything more than a variance on existing stats.

Keep going darker on those white areas.

Oh, and if you think it is a good idea for lasers to be invisible... I am not saying you should do this, but you could change your LaserCannonBullet.tga file to all purple.... I don't think you would like the results.
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Postby Freeman » Sun Oct 22, 2006 7:48 pm

Final Idea:

Cost: 50k

Firing rate: same as lasers

Range: less than lasers More than Flaks (whichever toonces feels is approproate)

Damage: 110 units per hit

Energy Drain: 20 per hit (not sure what lasers drain)

Fires Single Blue laser bolt.

Base is Black and gray (the looks similar to turkey's post)

I am adding a poll to see if this is acceptable, if not I will re-work it.
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Postby Genesis » Mon Oct 23, 2006 4:21 am

Nice, I support it, it needs it's own cool gattling sound as well ;)
The minute you land, you hear "TATATATATATATA" and know you're in trouble... :twisted:
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Postby Tux » Mon Oct 23, 2006 1:22 pm

No, it needs its own name, as it is no longer a gattling turret by design.
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Postby Genesis » Mon Oct 23, 2006 1:23 pm

Curses... Pulse Turret?
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Postby Tux » Mon Oct 23, 2006 1:30 pm

Genesis wrote:Curses... Pulse Turret?


It doesn't pulse either....
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Postby Genesis » Mon Oct 23, 2006 1:31 pm

It fires about as fast as laser, blue shots...

Plasma...?
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Postby Tux » Mon Oct 23, 2006 1:33 pm

plasma green.
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Postby Genesis » Mon Oct 23, 2006 1:35 pm

Oh. Interesting post speed...

Anyways.... Plasma's color can be alternated, because of lightwave shifts within the whole damn spectrum (plasma is essentially a gas, and can be filtered) and we already have strange weapon names...
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Postby Freeman » Mon Oct 23, 2006 1:53 pm

Agreed There should be a name. How about. "Phased Cannon" Turret.
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Postby Freeman » Mon Oct 23, 2006 10:50 pm

I refuse to let this die. How about the Pulsar Laser Cannon?
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Postby Genesis » Tue Oct 24, 2006 4:30 am

Laser Cannon Type II!
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Postby Freeman » Fri Nov 03, 2006 12:25 pm

How about the Freeman Laser Turret? (Named after the inventor)
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Postby feenix » Mon Jun 16, 2008 1:35 pm

i kinda liked plasma turret
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Postby Jtak » Tue Jun 17, 2008 7:38 pm

perhaps it can have the range of lazers, fire speed of lazers, .5X the damage of lazrs?
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Postby avitohol » Tue Jun 17, 2008 8:56 pm

Posted: Fri Nov 03, 2006 1:25 pm
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Postby feenix » Wed Jun 18, 2008 7:24 am

avitohol wrote:
Posted: Fri Nov 03, 2006 1:25 pm


yes and? it was a great idea :lol: should've been bumped several times, i figured now was a good time :P :roll:
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Postby avitohol » Fri Jun 20, 2008 5:40 am

yes and? it was a great idea Laughing should've been bumped several times, i figured now was a good time Razz Rolling Eyes


Ideas are all good, plus freeman was corped with me at the time on p3. But sometimes they need to be realistic. Considering how little changes in the programming have affected the gameplay so much. For example no pollution was merely a bug a in the game, also old nukes were meant to be like the nukes now, but that was another bug.

What i am getting at is that, at most you'll have small changes implemented, but those will affect the game. Actually i got no idea what i'm going on about, i'm too tired and just going to work.

As for the age, its not really cool when you bring back old and outdated posts. I've seen you do it before and necrophilia isn't something alot of us older players enjoy seeing. I was just doing for your own good to some degree, so that you don't get moaned at by other forum dwellers in the future.
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Postby feenix » Fri Jun 20, 2008 5:00 pm

well, even tho i still think it should've have been implemented, i won't repeat it, cuz the thing i hate the most is having plp hate me for something silly, altho in a few days like my thread in the tavern says i will be leaving for real so i won't be here to repeat something like this anyway :lol: but i will try to remember for when i come back.

oh jsuk(just so you know) only posting now cuz the official day i am leaving is in a couple days, will announce it when i have left lol
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Postby hydr » Fri Jun 20, 2008 5:28 pm

i like this idea, an alternative to flaks (which is needed badly for IGH imo)
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