so, tooling around on new server, and my corpie says he saw a port with 1k followers, and that he wished he could have 1000 cargo holds. so i figured i'd see if we could get a new IG artifact that increases cargo hold max.
100 cargo per artifact and it works on the primes of putting the stuff in a pocket dimension.
like it? hate it? post.
Cargo increasing artifacts
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- GuardianDragon
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Re: Cargo increasing artifacts
well...it's always great to have a lot of holds...but if your reputation is high enough then nobody leaves you when you take some of the colonists.
just...having 1000 holds can do a lot to a port, and makes building almost to easy.
just...having 1000 holds can do a lot to a port, and makes building almost to easy.
Re: Cargo increasing artifacts
if you'd looked at my post you'd see that you'd cap out at 750 ^.^ 450 in a flower with 8 cargos, +300 from the artis. you also have to find the arits as well. and having them forces you to give up things like super conductors or shield emenators.
- GuardianDragon
- Posts: 158
- Joined: Tue Aug 24, 2010 12:48 pm
- Location: internal peace
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Re: Cargo increasing artifacts
idk, I think 750 is still really high, I mean, if there was an artifact for that, then all the builders would have it, since they don't have a use for SC's and SE's anyway.
and just 750, even still, you could get all of one kind of recourse and more with each run. It still makes building to easy at that point.
I even thought 450 was to much, but then I realized that you couldn't have any other mods or even a weapon like that, so it pretty much evened out.
and just 750, even still, you could get all of one kind of recourse and more with each run. It still makes building to easy at that point.
I even thought 450 was to much, but then I realized that you couldn't have any other mods or even a weapon like that, so it pretty much evened out.
Re: Cargo increasing artifacts
i think it'd be nice. farrying cargo to new worlds is nothing but a chore.
Re: Cargo increasing artifacts
I like this idea but artifacts increase stats right. So I was thinking maybe add a new stat that effects the number of cargo holds. Then the artifacts would increase that stat by two.