contractor cols

Ideas for improving Starport:GE

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Budman
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contractor cols

Post by Budman » Sun May 10, 2009 8:56 pm

ok here is the idea...not sure if its been posted before



you should change the system info to include contractor cols...its very disconcerting to go to a system 8 hops away because it says corperate cols in system and find out you have none... so my fix is this



instead of the way it is now...

Personal colonies 1
corperate colonies 5



it should be like this ....

personal colonies 1
corperate colonies 3
contractor colonies 2



just an idea

Catfish
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Re: contractor cols

Post by Catfish » Sun May 10, 2009 9:11 pm

i like it

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Crimson
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Re: contractor cols

Post by Crimson » Tue May 12, 2009 10:40 am

Yeah, great idea. Should have been implemented with the contractor patch itself really.

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Havok
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Re: contractor cols

Post by Havok » Tue May 12, 2009 12:28 pm


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Budman
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Re: contractor cols

Post by Budman » Tue May 12, 2009 12:51 pm

see i knew it was a good idea lolz

Catfish
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Re: contractor cols

Post by Catfish » Tue May 12, 2009 7:40 pm

ooh i like that thread better, its just everyone quoting me :mrgreen:

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Barefoot
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Re: contractor cols

Post by Barefoot » Fri May 22, 2009 9:10 pm

I'm sick to my stomach that this hasn't been implemented.

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