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Ideas for improving Starport:GE

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Sisqo
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question

Post by Sisqo » Wed Dec 05, 2007 4:12 pm

i'm sorry if some1 already say this but why dont we get some exp for killing comp. mines and do u think it would be good?

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Jwilson6
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Re: question

Post by Jwilson6 » Wed Dec 05, 2007 5:01 pm

Sisqo wrote:i'm sorry if some1 already say this but why dont we get some exp for killing comp. mines and do u think it would be good?
because it dont take any skill all u got to do is fly into the mine...

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Sisqo
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Post by Sisqo » Wed Dec 05, 2007 5:59 pm

and what skills do u have to posses to kill flaks or lasers?

Khayman
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Post by Khayman » Wed Dec 05, 2007 8:11 pm

Flaks/Lasers fight back, they shoot you from across the system.

A compound mine just sits there, looking stupid, until you run into it.

Why would you be rewarded for killing something that can't fight back?

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Smeagol...
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Post by Smeagol... » Wed Dec 05, 2007 8:33 pm

Khayman wrote: Why would you be rewarded for killing something that can't fight back?
*cough* sleeper killing *cough*

McGrod
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Post by McGrod » Wed Dec 05, 2007 10:11 pm

a mine is meant to be ran into it is designed to take shields. I think you should lose xp for hitting these things.

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Jwilson6
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Post by Jwilson6 » Wed Dec 05, 2007 11:37 pm

McGrod wrote:a mine is meant to be ran into it is designed to take shields. I think you should lose xp for hitting these things.
I was going to suggest that but then I thought about how you sometimes have no choice but to kill the comp mines...

as for the skillz to kill lazers... they fight back and unless ur using nukes, negs, vulture it does take a bit of skillz to kill lazers without losing too many shields

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milo
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Post by milo » Thu Dec 06, 2007 5:36 pm

so you wanna get rewarded for hurting yourself?!? :shock:

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Jiachi
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Post by Jiachi » Fri Dec 07, 2007 12:23 am

Mine hunters; the new emo! Lay a field down and watch as they flock like moths to a zapper! :mrgreen:

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