The admirals club isn't required to use it, you just use the /scream command and it automatically takes the tokens.gamanche wrote:it does not show up in my admirals club anywhere
Search found 1089 matches
- Thu Aug 07, 2014 3:15 pm
- Forum: The Tavern
- Topic: /announce
- Replies: 3
- Views: 6571
Re: /announce
- Thu Jul 31, 2014 8:44 pm
- Forum: The Tavern
- Topic: /announce
- Replies: 3
- Views: 6571
Re: /announce
No, it's still there. Are you having a problem with it? Thanks for announcing futbolgamanche wrote:was this removed? I wanted to do an announce on futbol because 50+ people we on starport but none on futbol

- Thu Jul 24, 2014 11:47 pm
- Forum: The Tavern
- Topic: planet landing and dome capping delay
- Replies: 3
- Views: 7062
Re: planet landing and dome capping delay
Yeah, this was my bad. Trying to fix things and I made them worse for about 20 hours. This should be a thing of the past now.
- Mon Jul 21, 2014 8:43 am
- Forum: The Tavern
- Topic: Invisible solar, make it stop !!!!
- Replies: 4
- Views: 7861
Re: Invisible solar, make it stop !!!!
Sorry about that, getting fixed now.WeGotDeathStar wrote:Yep the ghost solar is killing us again, dunno why this bug came back but nothing hits you yet you lose 10k in 3 seconds when nothing even hits you.
Costing us a ton of tokens, please fix.
- Sun Jul 20, 2014 7:07 am
- Forum: Engineering
- Topic: Hydra lag bouncing all over
- Replies: 1
- Views: 5831
Re: Hydra lag bouncing all over
Hydra is incredibly laggy. You hit enter and bounce off the port into the system, only to find you show up in port. Flying around my ship bounced from one side of the system to the other. Tonight an NPC almost killed me. I would get away, then bounce right back to in front of it again. I couldn't l...
- Sat Jul 19, 2014 11:52 am
- Forum: The Tavern
- Topic: The new Star Base Button
- Replies: 3
- Views: 7530
The new Star Base Button
Have you tried out the new "Quick Re-Ship" button in Starbases? What do you think of it?
It's supposed to save a bunch of clicks by letting the port merchant outfit your ship for you, which seems especially important in blitz style games.
It's supposed to save a bunch of clicks by letting the port merchant outfit your ship for you, which seems especially important in blitz style games.
- Sat Jul 19, 2014 8:47 am
- Forum: The Research Lab
- Topic: Buyable black holes
- Replies: 3
- Views: 11226
Re: Buyable black holes
I've been thinking about this for the last couple years and a lot of players have approved it so far. What about a blackhole you can buy with tokens or cash (that has to be decided by toonces i guess) that takes you to the location of your choice? It may only work once or works 2 ways (one to go an...
- Fri Jul 18, 2014 10:11 pm
- Forum: The Tavern
- Topic: FUTBOL!!!!!!!!!!!!!!!!!!!!!
- Replies: 2
- Views: 6052
Re: FUTBOL!!!!!!!!!!!!!!!!!!!!!
Hmm small server outage this afternoon. Everything's back up now.-Muffin- wrote:I wanted to try it out but I can't log in :3
- Thu Jun 19, 2014 7:00 pm
- Forum: The Garbage Chute
- Topic: Random pic of the day
- Replies: 177
- Views: 236275
Re: Random pic of the day
This is me each morning opening up the support email box:


- Tue May 27, 2014 4:10 pm
- Forum: The Tavern
- Topic: Something awesome for 10 years of Starport?
- Replies: 18
- Views: 24578
Re: Something awesome for 10 years of Starport?
Neato. All ships or only certain types? Can one reship at these planets? Oh, and since you're checking this thread, have you seen my idea? I'm just wondering what you think about it. http://www.starportgame.com/sgeforum/viewtopic.php?f=6&t=21741 Yeah you can re-ship there too. It's only the hulls t...
- Thu May 22, 2014 2:43 pm
- Forum: The Tavern
- Topic: Something awesome for 10 years of Starport?
- Replies: 18
- Views: 24578
Re: Something awesome for 10 years of Starport?
I've heard rumors toonces is adding in a make-your-own-npc-slaves feature. Maybe that will lead to more rts elements. And I'd love to see the design. The basic idea is build ships at the weapons factory, and if you want you can launch them as drones. Fighter class ships would defend planets and sys...
- Fri Apr 25, 2014 8:38 pm
- Forum: The Tavern
- Topic: Troubles loading up Starport?
- Replies: 29
- Views: 30761
Re: Troubles loading up Starport?
It's back up now. I will do some things to try to make sure this unfortunate incident isn't repeated.
Thanks for your patience.
Thanks for your patience.
- Fri Apr 25, 2014 8:36 pm
- Forum: The Tavern
- Topic: Troubles loading up Starport?
- Replies: 29
- Views: 30761
Re: Troubles loading up Starport?
I still think it's every one of you.MrMcZ wrote::O its about time tooonces admits sh!t is his server and not all of us.... youre sure its not every one of us?
- Fri Apr 25, 2014 8:07 pm
- Forum: The Tavern
- Topic: Troubles loading up Starport?
- Replies: 29
- Views: 30761
Re: Troubles loading up Starport?
Pay no attention to the errors. It's the servers not you. You don't need to re-install or anything. The only thing to do is wait for me to get done with the maintenance. We're about halfway through the server swap, so hopefully it'll be back up ASAP. I think this may be a new record for down time. P...
- Fri Apr 25, 2014 3:29 pm
- Forum: The Tavern
- Topic: Troubles loading up Starport?
- Replies: 29
- Views: 30761
Re: Troubles loading up Starport?
There was a hardware failure on my main server machine, so I'm working with my data center to get the service back up and running.
Sorry about the down time. Hopefully we will get back up in 5 to 10 hours or less. Thanks for your patience.
Sorry about the down time. Hopefully we will get back up in 5 to 10 hours or less. Thanks for your patience.
- Thu Apr 17, 2014 6:43 pm
- Forum: The Tavern
- Topic: PayPal
- Replies: 1
- Views: 5083
Re: PayPal
The deal applies when the money for tokens is received from paypal, to the destination address support@starportgame.comviper714 wrote:I have a PayPal Debit card... does this qualify for the Token deal, I plan on buying tonight...
- Wed Mar 05, 2014 6:59 pm
- Forum: The Tavern
- Topic: One Shot Glitch
- Replies: 3
- Views: 7390
Re: One Shot Glitch
Ok, should be fixed now.
If you blew up by this feel free to contact support for your reimbursement prize.
If you blew up by this feel free to contact support for your reimbursement prize.
- Thu Feb 13, 2014 1:01 am
- Forum: The Tavern
- Topic: Glitched Weapon Factories.
- Replies: 5
- Views: 8599
Re: Glitched Weapon Factories.
this is the third thread about this topic? On average on these forums there is about one post a day, I dont understand how people somehow miss them. So then what the hell is going on. Toonces buttfucked us. I updated most of the weapons factories to restore stockpiles. Hope this helps ya, and sorry...
- Fri Feb 07, 2014 7:26 pm
- Forum: The Tavern
- Topic: Brilliant Blitz Idea
- Replies: 8
- Views: 12168
Re: Brilliant Blitz Idea
I like that one, thanks duece.duece wrote:Why not just block spec in from ppl with low rep ( -15 rep)? The people who troll it excessively get rep bombed anyway.
- Tue Feb 04, 2014 6:50 pm
- Forum: The Tavern
- Topic: A major reform to SGE
- Replies: 10
- Views: 14572
- Fri Jan 31, 2014 6:38 pm
- Forum: The Tavern
- Topic: Yall accept bitcoin yet?
- Replies: 10
- Views: 14110
Re: Yall accept bitcoin yet?
Congrats, pbhead, you are the first user to ever purchase Admiral Tokens with Bitcoin.
- Thu Jan 30, 2014 8:17 pm
- Forum: The Tavern
- Topic: Yall accept bitcoin yet?
- Replies: 10
- Views: 14110
Re: Yall accept bitcoin yet?
We can accept bitcoin for admiral tokens. The address to send coin to for admiral tokens is: 1GhHt7unhjUjunTek4L1xs1ovQXeKgQ48c You will need to email support@starportgame.com or otherwise contact me in some way to tell me which starport login name matches the bitcoin address you are sending the bit...
- Wed Jan 29, 2014 2:03 am
- Forum: The Tavern
- Topic: Bad lag on Golden Age
- Replies: 8
- Views: 12707
Re: Bad lag on Golden Age
If that is the case then that's a good clue. Also if it happens more on golden age than other galaxies that's also a clue. I will look into this asap.duece wrote:Usually when a skip happens every player experiences it identically. Individual ping doesn't seem to matter a lot.
- Sat Jan 18, 2014 2:15 am
- Forum: The Tavern
- Topic: Bad lag on Golden Age
- Replies: 8
- Views: 12707
Re: Bad lag on Golden Age
thanks for the reports, keep em coming 
would be great to know your /ping statistics when this is happening

would be great to know your /ping statistics when this is happening
- Thu Jan 02, 2014 11:09 pm
- Forum: The Tavern
- Topic: Starport player deletion policy
- Replies: 2
- Views: 5950
Re: Starport player deletion policy
If you don't log into the game for 45 days is you character deleted? I think it's 60 days, unless there are admiral tokens on the account or admiral token purchases in the account's history. In that case the character will remain for an extra amount of time according to the number of tokens. The lo...
- Wed Dec 18, 2013 4:22 pm
- Forum: The Tavern
- Topic: Hide yo kids hide yo wife
- Replies: 4
- Views: 7533
Re: Hide yo kids hide yo wife
Looks like the site you used to host the image doesn't allow linking ("hot-linking") to their pictures (they probably want people to have to visit their site).
I suggest imgur.com for image hosting. They allow linking.
I suggest imgur.com for image hosting. They allow linking.
- Thu Dec 12, 2013 6:56 pm
- Forum: Engineering
- Topic: log
- Replies: 5
- Views: 8730
Re: log
You should send an email to support@starportgame.com for fastest response. Remember to always include your login name when contacting support so we can look up your account.
- Tue Nov 12, 2013 7:56 am
- Forum: The Tavern
- Topic: Custom Colors question for toonces
- Replies: 7
- Views: 10839
Re: Custom Colors question for toonces
putting a text formatting code for color change in three number strings separated by commas is a lot different than running lines of actual programming code through a rich-text parser, so no, there are no features that aggressive in the text codes protocol. Maybe someday, until then sorry 

- Tue Nov 12, 2013 7:52 am
- Forum: The Tavern
- Topic: Shields now in Weapons Factories.....really?
- Replies: 18
- Views: 20738
Re: Shields now in Weapons Factories.....really?
The reason is to promote invasion, especially in nearby territory. It also seems a natural addition that was easy enough to implement and adds strategic depth to the possibilities of how to go to war, invade, and expand an empire.WeGotDeathStar wrote:Yup that's why I do not like this patch nor see a reason for it.
- Fri Oct 18, 2013 11:20 pm
- Forum: The Tavern
- Topic: Champs Announced!
- Replies: 0
- Views: 4497