Search found 71 matches
- Wed Oct 28, 2020 4:42 am
- Forum: The Tavern
- Topic: Nostalgiawave
- Replies: 56
- Views: 92502
Re: Nostalgiawave
...oh my god, I almost forgot about SGE. I hope everyone is okay. It's been a long time. Such a long time. I remember being very annoyed with you. i remember working together with u :) Loco! Randomly checked the forums after years and it put a smile on my face to see you again. You got me into this...
- Sun May 03, 2015 11:16 pm
- Forum: Engineering
- Topic: Can't type in my user/pass
- Replies: 2
- Views: 7497
Re: Can't type in my user/pass
After reinstalling twice more I can finally type in my u/p. The cause remains a mystery.
- Sun May 03, 2015 4:27 pm
- Forum: Engineering
- Topic: Can't type in my user/pass
- Replies: 2
- Views: 7497
Can't type in my user/pass
Last patch failed to update my client so I had to re-install it, but after re-installing it I can no longer type in any of the boxes (neither user/password nor any of the Create New User fields). I have this issue on both my PC and my laptop, my PC running Windows 7 Ultimate 64bit while my laptop ru...
- Tue Jan 27, 2015 10:06 am
- Forum: The Research Lab
- Topic: New Type of Scanner
- Replies: 3
- Views: 12501
Re: New Type of Scanner
Leave his donkey alone MrMcD!
- Thu Oct 17, 2013 1:56 am
- Forum: The Tavern
- Topic: Post Your Best DD´s ( New Layout Only )
- Replies: 1
- Views: 5099
Re: Post Your Best DD´s ( New Layout Only )
I posted this before, but it's a good start. Someone mentioned that you're able to dis the second dome (near warp), but the crossfire on invaders all the way through should hurt quite a bit. I changed the c-mines at the start to lasers later.
- Thu Oct 17, 2013 1:52 am
- Forum: The Tavern
- Topic: Kill Taureen?
- Replies: 10
- Views: 16082
Re: Kill Taureen?
Two weeks ago I would have agreed, but activity has been picking up recently. With its layout though I don't see it ever flourishing again.
- Fri Aug 23, 2013 4:48 am
- Forum: The Tavern
- Topic: Colony Help
- Replies: 2
- Views: 6245
Re: Colony Help
For some reason, not all files are downloaded/installed on your pc with the initial installation. The only way to fix this is to leave the Biodome screen open for a while (1-5 minutes) on every colony type, re-enter the colony, and hope it's fixed.
- Fri Aug 23, 2013 4:40 am
- Forum: The Tavern
- Topic: Your Favourite Random Layout Colonies!
- Replies: 36
- Views: 44117
Re: Your Favourite Random Layout Colonies!
Personal favourite, and the only col I've DD'd:
- Wed Jun 12, 2013 5:08 pm
- Forum: The Research Lab
- Topic: GoTo Command Enhanced - Official Request
- Replies: 26
- Views: 43538
Re: GoTo Command Enhanced - Official Request
/go has not worked for me in months...
- Fri Jan 06, 2012 4:29 am
- Forum: The Tavern
- Topic: How Should Starport Be Run?
- Replies: 29
- Views: 24957
Re: How Should Starport Be Run?
Or the uproar when Pollution was implemented. No sh*t. Pollution and asteroids are two things that I have hated with all my heart. They have added nothing of value to the game (realism, yay), and only cost us more time and effort that could have been put into actually playing the game. Oh wait, pol...
- Wed Jun 02, 2010 11:36 pm
- Forum: Engineering
- Topic: Patch June 3rd (596)
- Replies: 6
- Views: 7060
Re: Patch June 3rd (596)
Seems to be fixed now, though (probably unrelated but still) I did notice the Refinery is missing 90% of the last digits of number of resources.
- Wed Jun 02, 2010 11:15 pm
- Forum: Engineering
- Topic: Patch June 3rd (596)
- Replies: 6
- Views: 7060
Re: Patch June 3rd (596)
Update: new patch, not fixed!
- Wed Jun 02, 2010 10:58 pm
- Forum: Engineering
- Topic: Patch June 3rd (596)
- Replies: 6
- Views: 7060
Re: Patch June 3rd (596)
Working now after a restart.
And now I can't enter the dome.
And now I can't enter the dome.
- Wed Jun 02, 2010 10:55 pm
- Forum: Engineering
- Topic: Patch June 3rd (596)
- Replies: 6
- Views: 7060
Re: Patch June 3rd (596)
Can't land on my own colonies, I fly right over/through them. Uncolonized planets are fine.
- Sun Dec 21, 2008 8:10 pm
- Forum: Engineering
- Topic: Name already taken in Hercules and others
- Replies: 4
- Views: 4856
- Mon Oct 20, 2008 4:34 pm
- Forum: The Launchpad
- Topic: Just another new guy
- Replies: 6
- Views: 9103
- Sun Oct 19, 2008 10:09 pm
- Forum: Engineering
- Topic: 2=toonces-my game is now stuck at the launcher
- Replies: 2
- Views: 4378
- Thu Oct 16, 2008 8:12 pm
- Forum: Engineering
- Topic: Buggy menus.
- Replies: 24
- Views: 20321
- Wed Oct 15, 2008 3:37 pm
- Forum: Engineering
- Topic: Buggy menus.
- Replies: 24
- Views: 20321
- Mon Oct 13, 2008 9:45 pm
- Forum: Engineering
- Topic: Buggy menus.
- Replies: 24
- Views: 20321
- Mon Oct 13, 2008 7:44 pm
- Forum: Engineering
- Topic: Buggy menus.
- Replies: 24
- Views: 20321
- Mon Oct 13, 2008 12:09 pm
- Forum: Engineering
- Topic: Recent patches cause extreme lag in combat
- Replies: 7
- Views: 8703
- Mon Oct 13, 2008 12:06 pm
- Forum: Engineering
- Topic: Buggy menus.
- Replies: 24
- Views: 20321
Buggy menus.
Several menus are appearing like this:
This includes Holdings, Police HQ, Jettison Menu and probably a few others as well.
Started seeing this since the last patch, Windowed Mode.
This includes Holdings, Police HQ, Jettison Menu and probably a few others as well.
Started seeing this since the last patch, Windowed Mode.
- Sun Oct 05, 2008 8:19 pm
- Forum: The Research Lab
- Topic: [idea] regular mines do double damage then they do now
- Replies: 14
- Views: 14420
- Sun Oct 05, 2008 8:10 pm
- Forum: The Research Lab
- Topic: Windowed Mode
- Replies: 36
- Views: 30982
- Fri Oct 03, 2008 3:53 pm
- Forum: The Launchpad
- Topic: research experiment
- Replies: 16
- Views: 18912
What is meant with the gov/workforce/influence is that if you set it to socialism 20% research 10% mil 50%harvest and the rest construction is that the % your sending the workforce to is going to influence what discoveries are made and to what they tend to related to... but again it is mostly rando...
- Wed Oct 01, 2008 8:01 pm
- Forum: The Research Lab
- Topic: Windowed Mode
- Replies: 36
- Views: 30982
- Wed Oct 01, 2008 7:59 pm
- Forum: The Research Lab
- Topic: [idea] regular mines do double damage then they do now
- Replies: 14
- Views: 14420
- Mon Sep 29, 2008 3:47 pm
- Forum: The Launchpad
- Topic: research experiment
- Replies: 16
- Views: 18912
milo are you saying that environment gives you research discoveries? i was under the impression that environment ONLY lowered pollution. Correct. at any rate, THERE IS A MAGIC FORMULA! Yes, it's something like this: WHEN discovery made = yes, pick a research at random and put it on the colony. That...
- Sun Sep 14, 2008 5:24 pm
- Forum: The Launchpad
- Topic: research experiment
- Replies: 16
- Views: 18912