Search found 988 matches
- Sun Feb 09, 2014 4:44 pm
- Forum: The Tavern
- Topic: Looking for older players
- Replies: 69
- Views: 96170
Re: Does anyone from 4 years ago still play?
I don't play, I just log in and afk in ports.
- Sun Feb 09, 2014 4:43 pm
- Forum: The Tavern
- Topic: Brilliant Blitz Idea
- Replies: 8
- Views: 13634
Re: Brilliant Blitz Idea
Why not just block spec in from ppl with low rep ( -15 rep)? The people who troll it excessively get rep bombed anyway. I like that one, thanks duece. :D Muffin, speaking of blitz, you make it out that Blitz is really active in the evenings. You and your Muffin propaganda! Been on Blitz twice in 3 ...
- Thu Feb 06, 2014 9:52 pm
- Forum: The Tavern
- Topic: Brilliant Blitz Idea
- Replies: 8
- Views: 13634
Re: Brilliant Blitz Idea
Why not just block spec in from ppl with low rep ( -15 rep)? The people who troll it excessively get rep bombed anyway.
- Wed Jan 29, 2014 5:21 pm
- Forum: The Tavern
- Topic: Yall accept bitcoin yet?
- Replies: 10
- Views: 15737
Re: Yall accept bitcoin yet?
No can do. Bitcoins are a rip off of admiral tokens.
- Tue Jan 28, 2014 11:38 am
- Forum: The Research Lab
- Topic: Don't let low rep people late spec
- Replies: 0
- Views: 5392
Don't let low rep people late spec
Don't let people with less than -5 rep late spectate into games on blitz.
Games become unriggable. Trolls banished.
Utopia.
Do it Toonces.
Games become unriggable. Trolls banished.
Utopia.
Do it Toonces.
- Sat Jan 18, 2014 3:34 am
- Forum: The Research Lab
- Topic: New Invasion Server?
- Replies: 8
- Views: 15273
Re: New Invasion Server?
i love how you all isolate rag as a builder server, i invade every day on it. if you think it's a building server maybe you should stop building and start invading. i don't understand why all the top corps have to be allied, they could constantly trade planets if they're both good corps, they could...
- Sat Jan 18, 2014 3:26 am
- Forum: The Tavern
- Topic: Bad lag on Golden Age
- Replies: 8
- Views: 14117
Re: Bad lag on Golden Age
Usually when a skip happens every player experiences it identically. Individual ping doesn't seem to matter a lot.Toonces wrote:thanks for the reports, keep em coming
would be great to know your /ping statistics when this is happening
- Thu Oct 03, 2013 5:08 am
- Forum: The Research Lab
- Topic: Admiral Club ideas
- Replies: 6
- Views: 12371
Re: Admiral Club ideas
Just thought of another one
- The ability to buy ISC or Seth without having high enough rep for 1000 tokens.
- The ability to buy ISC or Seth without having high enough rep for 1000 tokens.
- Thu Oct 03, 2013 5:02 am
- Forum: The Research Lab
- Topic: Admiral Club ideas
- Replies: 6
- Views: 12371
Admiral Club ideas
- Change the biodome placement of an existing colony for 1000 tokens (or something between 500-1500) - Remove a disaster for 2500 tokens (or 2000-3000) - Wipe all the research discoveries off of a planet for 3000 tokens (or up to 5000) - Rush a building without using credits or resources for 500 tok...
- Tue Oct 01, 2013 8:57 pm
- Forum: The Research Lab
- Topic: Announce blitz the way Muffin was doing it!
- Replies: 1
- Views: 5249
Announce blitz the way Muffin was doing it!
The 'Blitz game starting' message that announces on all servers really should say the number of people online and spectated in. Knowing when big games are happening helps a lot for getting people to go.
- Tue Oct 01, 2013 3:26 pm
- Forum: The Research Lab
- Topic: Penalize close losses less and bad losses more on Blitz
- Replies: 4
- Views: 8946
Re: Penalize close losses less and bad losses more on Blitz
But then in those same games, the winning team would still be fighting to increase their lead to get more points. Well that's the idea at least.-Muffin- wrote:It would also mean lots of games where the losing team fucks around doing nothing in order to lose less points, and means less fun on blitz in general.
- Fri Sep 27, 2013 6:15 am
- Forum: The Tavern
- Topic: Experience loss from stealing
- Replies: 6
- Views: 11626
Re: Experience loss from stealing
Yeah, this and the exp lost for losing UN commission are out of proportion.
- Fri Sep 27, 2013 4:04 am
- Forum: The Research Lab
- Topic: Possible Fix to Late-Spec in Blitz
- Replies: 4
- Views: 9590
Re: Possible Fix to Late-Spec in Blitz
Extremely reasonable solution. Something like this would make it much harder to game the team selector.
- Mon Sep 23, 2013 1:32 am
- Forum: Engineering
- Topic: Seths don't get sold to port
- Replies: 1
- Views: 5524
Seths don't get sold to port
If you sell a Sethdar to a port it just disappears into the void. This also happens to nukes. They should mimic the behavior of ISCs and just be available to people with less than -1000 rep.
- Sun Sep 22, 2013 3:39 pm
- Forum: The Research Lab
- Topic: Don't count sleeper kills in the player kills total
- Replies: 7
- Views: 19024
Don't count sleeper kills in the player kills total
Title says it all, if a player has been logged out for more than a couple of hours, killing them shouldn't add to your profile.
- Thu Sep 19, 2013 3:30 am
- Forum: The Research Lab
- Topic: Penalize close losses less and bad losses more on Blitz
- Replies: 4
- Views: 8946
Penalize close losses less and bad losses more on Blitz
If a team battles hard to the end but still loses, the points lost should be less than normal and if a team lays down and quits (or just gets crushed) the loss should count slightly more. I think a reduction of as much as 50% (for a virtual tie) and an increase of up to 25% for a domination. (eg. on...
- Thu Sep 19, 2013 3:19 am
- Forum: The Garbage Chute
- Topic: What SGE people looks like :O
- Replies: 1337
- Views: 1177705
Re: What SGE people looks like :O
But who's that guy he's kissing?Mr Cow wrote:Gloin is pretty
- Mon Aug 19, 2013 2:56 am
- Forum: The Tavern
- Topic: Blitzkrieg Tutorial - The Basics (Video)
- Replies: 5
- Views: 8772
Re: Blitzkrieg Tutorial - The Basics (Video)
Great tutorial.
Are newbs still not allowed to play blitz?
Are newbs still not allowed to play blitz?
- Mon Aug 19, 2013 1:30 am
- Forum: The Research Lab
- Topic: Fix cannon range on high gravity planets
- Replies: 4
- Views: 9409
Fix cannon range on high gravity planets
This BBQ has to stop. Volcanics and Greenhouses have basically no solar coverage, and it makes them way too easy to invade.
The effect drag has on solar (and laser) range should be cut in half at least... maybe more.
The effect drag has on solar (and laser) range should be cut in half at least... maybe more.
- Mon Jul 01, 2013 10:21 pm
- Forum: The Tavern
- Topic: Looking for older players
- Replies: 69
- Views: 96170
Re: Does anyone from 4 years ago still play?
That should be reinstated any day now.Moleman wrote:/fondle
- Sat Jun 29, 2013 8:17 am
- Forum: The Research Lab
- Topic: /testsolar Command
- Replies: 5
- Views: 11140
Re: /testsolar Command
YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
I like this idea.
I like this idea.
- Fri May 24, 2013 3:01 am
- Forum: The Research Lab
- Topic: Alien Infested Planets
- Replies: 7
- Views: 13870
Re: Alien Infested Planets
I love this idea. Maybe there should be a way to farm these aliens to build up a tougher planet defense? Like a deadly donkey garden lol.
- Thu Mar 07, 2013 3:37 am
- Forum: The Tavern
- Topic: Old BBQ
- Replies: 15
- Views: 20536
Re: Old BBQ
Hey man!ItsMcCrazy wrote:You still got those dome slide vids and pics duece?
Sadly it's all lost
- Sat Jan 12, 2013 11:18 pm
- Forum: The Research Lab
- Topic: Jump Gate
- Replies: 4
- Views: 9630
Re: Jump Gate
This is one of those rare ideas that sounds cool and actually would make the game more interesting. I like it.
Maybe it should be limited to systems that are close to each other on the galaxy map (but number of hops doesn't matter). Letting it have unlimited range would probably be too much.
Maybe it should be limited to systems that are close to each other on the galaxy map (but number of hops doesn't matter). Letting it have unlimited range would probably be too much.
- Fri Nov 30, 2012 9:54 pm
- Forum: The Tavern
- Topic: True FFAs and Random Prices in Blitz Please
- Replies: 6
- Views: 8263
Re: True FFAs and Random Prices in Blitz Please
Maybe Toonces could do random price resets. Like every 4-5 hours a few items are randomly reset to a cheap price, and they'd bounce back over a few games. That would accomplish a similar thing without him having to redo the whole pricing system. Also, hug yeah on bringing true ffa's back. They were ...
- Sun Oct 28, 2012 6:07 am
- Forum: The Tavern
- Topic: Haven't played this game in...
- Replies: 7
- Views: 11883
Re: Haven't played this game in...
I didn't know you but I played back then as well. Mua'Dib randomly pops in on the forums from time to time so he might see this lol. There are a lot of guys who played Frontier Wars during that time who are still lingering around.
I should warn you that the game is completely different though lol.
I should warn you that the game is completely different though lol.
- Thu Oct 18, 2012 4:16 am
- Forum: The Tavern
- Topic: Blitz?
- Replies: 3
- Views: 5707
Re: Blitz?
Can we go back to random prices? That was REALLY fun. Then you'd have rounds with all emps, or cheap negs and shields so its just a slaughterfest. that was really fun, and sometimes no fp, lol. Blitz was great when the prices we're random I was thinking of this too, instead of letting prices get to...
- Tue Oct 09, 2012 8:22 pm
- Forum: The Research Lab
- Topic: double dome research
- Replies: 7
- Views: 13585
Re: double dome research
What's wrong with double domes?
I figured random ones wouldn't even be that powerful because they would have non-ideal layouts and solar strengths.
I figured random ones wouldn't even be that powerful because they would have non-ideal layouts and solar strengths.
- Fri Oct 05, 2012 8:54 pm
- Forum: The Tavern
- Topic: Problems connecting
- Replies: 52
- Views: 55899
Re: Problems connecting
I know the 'duece gets infinite tokens' patch must take a lot of work, but this is a little much
- Fri Oct 05, 2012 7:47 pm
- Forum: The Garbage Chute
- Topic: Internet speeds
- Replies: 6
- Views: 11887
Re: Internet speeds
Omg I want to meet a real Russian woman.