Note: Demon. Found a workaround.
If you have a buggered build order, go to a new server, build a new biodome, set your build order there, save the build order there, go back to your original server and load the build order.
Search found 109 matches
- Wed Jan 22, 2020 10:07 pm
- Forum: Engineering
- Topic: Saving a build order on a planet with buildings constructed removes the ability to build those structures on new domes.
- Replies: 1
- Views: 5352
- Wed Jan 22, 2020 1:34 pm
- Forum: Engineering
- Topic: Saving a build order on a planet with buildings constructed removes the ability to build those structures on new domes.
- Replies: 1
- Views: 5352
Saving a build order on a planet with buildings constructed removes the ability to build those structures on new domes.
As you can see, this colony cant build a refinery! https://i.imgur.com/bin5miV.png It is kinda a big deal. So I had 'saved' a build order (which is an amazing feature, and thanks so much for making it) from a colony with the refinery already completed. This means the refinery was not in the saved bu...
- Tue Feb 18, 2014 7:01 pm
- Forum: Engineering
- Topic: BUG, last updated holdings do not work
- Replies: 4
- Views: 7924
Re: BUG, last updated holdings do not work
yep, holding screen buggered for me too.
- Sun Feb 16, 2014 11:31 pm
- Forum: Engineering
- Topic: Who can spot the problem?
- Replies: 0
- Views: 4849
Who can spot the problem?
[12:18:36] Pbhead Escortee tells you: I'm waiting for you in Sol [12:18:48] Your ship has generated a gallon of warp fuel. [12:19:07] Pbhead Escortee tells you: I'm waiting for you in Sol [12:19:17] Pbhead Escortee tells you: Mayday mayday! My shiel-- transmission terminated -- [12:19:17] Captain, t...
- Sat Feb 15, 2014 7:39 am
- Forum: The Tavern
- Topic: Solar on blitz
- Replies: 1
- Views: 5201
Solar on blitz
The previous few games, we sold our cargobays to the ports, so that this game, we could be silly and... We built a solar on blitz! http://i.imgur.com/pt26JrG.png Full size image because it is kinda hard to see: http://i.imgur.com/aIJmEJ9.png so cool. much awesome. Thanks to: 4fun MarshallMathers Jui...
- Wed Feb 12, 2014 2:53 pm
- Forum: The Tavern
- Topic: Glitched Weapon Factories.
- Replies: 5
- Views: 8705
Re: Glitched Weapon Factories.
this is the third thread about this topic?
On average on these forums there is about one post a day, I dont understand how people somehow miss them.
On average on these forums there is about one post a day, I dont understand how people somehow miss them.
- Wed Feb 12, 2014 2:52 pm
- Forum: The Tavern
- Topic: Nostalgiawave
- Replies: 56
- Views: 84568
Re: Nostalgiawave
cool beans.
But that was before toonces and the players developed the kismesisic relationship they are in today.
If done now, that interview would involve a lot more insults and words describing sexual acts.
But that was before toonces and the players developed the kismesisic relationship they are in today.
If done now, that interview would involve a lot more insults and words describing sexual acts.
- Wed Feb 12, 2014 6:10 am
- Forum: The Tavern
- Topic: explanation toonces?
- Replies: 4
- Views: 8299
Re: explanation toonces?
Unsure about what happened. but before the fix it was a lot worse. Colonies were registering about 50k pollution disasters, losing their entire population in an hour, and putting things into weapon factories turned them into nukes and negs. It was pretty scary. All I know is that right after he fixe...
- Fri Feb 07, 2014 7:08 pm
- Forum: Engineering
- Topic: HEP MY OWN LAZORS ARE SHOOTING ME
- Replies: 1
- Views: 4768
Re: HEP MY OWN LAZORS ARE SHOOTING ME
I used /givecolony and then /takecolony and that seems to have resolved the issue. but. still very weird.
and now i have to haul more defences.
and now i have to haul more defences.
- Fri Feb 07, 2014 6:33 pm
- Forum: Engineering
- Topic: HEP MY OWN LAZORS ARE SHOOTING ME
- Replies: 1
- Views: 4768
HEP MY OWN LAZORS ARE SHOOTING ME

Not sure what is going on here. some of those lasors are hostile, some of them were not... and got shot to hell by the evil lasors.
I put down the lasors myself, I have no one in my corp. I have no idea why this is happening.
- Thu Feb 06, 2014 5:11 pm
- Forum: The Tavern
- Topic: Nostalgiawave
- Replies: 56
- Views: 84568
Re: Nostalgiawave
A lot of old players seemed to have popped up recently.
I got 2 other have-not-played-in-years vets on my rebang currently. We are all trying to figure this stuff out all again and so forth.
Hey, Happen to have any of those colony calculator spreadsheets?
I got 2 other have-not-played-in-years vets on my rebang currently. We are all trying to figure this stuff out all again and so forth.
Hey, Happen to have any of those colony calculator spreadsheets?
- Tue Feb 04, 2014 9:04 pm
- Forum: The Tavern
- Topic: A major reform to SGE
- Replies: 10
- Views: 14761
Re: A major reform to SGE
Ok Ozzy. here is a legitimate Idea. After toonces brings in a ton more players with bitcoin intergration, how about this. Right now, harvesting has a tab, military has 2 tabs, the radio tower has a tab, you know what does not have a tab? Research. I want a research tab. I think it would be nice to h...
- Tue Feb 04, 2014 2:02 pm
- Forum: The Tavern
- Topic: A major reform to SGE
- Replies: 10
- Views: 14761
Re: A major reform to SGE
He isnt done yet.
He hasn't implemented corbomite yet.
He hasn't implemented corbomite yet.
- Mon Feb 03, 2014 8:47 pm
- Forum: The Launchpad
- Topic: [Software] SGE Colony Managment Calculator V1.0
- Replies: 126
- Views: 238250
Re: [Software] SGE Colony Managment Calculator V1.0
Does anyone have some of these spreadsheets?
I seem to have lost mine, and frankly, every one of these links is ded.
I seem to have lost mine, and frankly, every one of these links is ded.
- Fri Jan 31, 2014 11:10 pm
- Forum: Engineering
- Topic: resources not being picked up.
- Replies: 0
- Views: 4349
resources not being picked up.
Hi Toonces!

we talked about this. This is a different server, but still a UN protected planet.

we talked about this. This is a different server, but still a UN protected planet.
- Fri Jan 31, 2014 7:26 pm
- Forum: The Tavern
- Topic: Yall accept bitcoin yet?
- Replies: 10
- Views: 14278
Re: Yall accept bitcoin yet?
No, the one where we played together. It was a brand new perma, where I had a few colonies on the inner rim of the galaxy, and they all got invaded, and i was sad.MadAce wrote:The very first Perma? Still around.
- Fri Jan 31, 2014 5:40 pm
- Forum: The Tavern
- Topic: Yall accept bitcoin yet?
- Replies: 10
- Views: 14278
Re: Yall accept bitcoin yet?
Sup Madace. Good times good times. I think that permaverse is dead though it seems now? 
And, I should be able to claim FIRST!! on that bitcoin thing.

And, I should be able to claim FIRST!! on that bitcoin thing.

- Wed Jan 29, 2014 8:35 pm
- Forum: The Tavern
- Topic: Looking for older players
- Replies: 69
- Views: 85696
Re: Does anyone from 4 years ago still play?
so many fun memories in this thread.
good stuffs good stuffs.
good stuffs good stuffs.
- Wed Jan 29, 2014 6:00 pm
- Forum: The Tavern
- Topic: Yall accept bitcoin yet?
- Replies: 10
- Views: 14278
Re: Yall accept bitcoin yet?
well. gotta ask. Bigger question is, what has changed over all these years? I think the last time i stopped by was when the module things were becoming a thing. What is the locked setup on goldenage? Is 10 dex still the only way to go? You all really, really, really need to update the newbie guides....
- Wed Jan 29, 2014 3:37 pm
- Forum: The Tavern
- Topic: Yall accept bitcoin yet?
- Replies: 10
- Views: 14278
Yall accept bitcoin yet?
I dont want to come back. I shouldnt come back. and yet. this game. I miss it. I see the change log posts have again gone into horrible disrepair/disuse. I see some old players still around too. Any reason to (or not to) try booting this thing up again? And if this place is dead... I cant help but t...
- Wed Jan 27, 2010 10:02 pm
- Forum: Engineering
- Topic: Why'd you nerf turning?
- Replies: 4
- Views: 4850
Re: Why'd you nerf turning?
this is very, very, very, very, very gay to very high degree.
Its almost impossible to invade a tenshot wide... with 0 lasers... and plenty of room to manuver. w.t.f.... i have died 3 times in the past 30 min because its impossible to move my ship.
Its almost impossible to invade a tenshot wide... with 0 lasers... and plenty of room to manuver. w.t.f.... i have died 3 times in the past 30 min because its impossible to move my ship.
- Mon Jan 04, 2010 8:36 pm
- Forum: Engineering
- Topic: [bug] torp glitch(not fixed)
- Replies: 33
- Views: 24574
Re: [bug] torp glitch(not fixed)
On civil war... i saw "depolyed defences shot down... some guy". (this was 2-3 days ago) then shouted over chat that he had managed to warp ontop of an NPC ship... he said it was a speed star. he said that the speed star was dragging him around. he started torping it (and obviously hitting himself)....
- Thu Dec 24, 2009 4:45 pm
- Forum: The Research Lab
- Topic: IDEA: 1 Special UFO npc
- Replies: 52
- Views: 46410
Re: IDEA: 1 Special UFO npc
well... I LOVE how npcs will chase you.. great ai there. and of course they still travel in packs. However... they dont reshield... so you will have a warrent officer engage you with 20% shields left... its its like... wtf? and... I have not seen any NPCs in Intergalactic ships recently... which is ...
- Thu Dec 24, 2009 5:51 am
- Forum: The Research Lab
- Topic: [IDEA] Secondary Special buildings
- Replies: 21
- Views: 17775
Re: [IDEA] Secondary Special buildings
I would suggust something Like the current mod set up... Your planet gets the standard special building... and then can pick one of a few mutually exclucive special buildings.... which could give a moderate sized boost. I would even suggust they be similar to the researches you can get... just a few...
- Wed Dec 23, 2009 9:33 pm
- Forum: The Research Lab
- Topic: Another level of play involving tiny worlds
- Replies: 15
- Views: 13519
Re: Another level of play involving tiny worlds
heres the thing i see... no newbie is going to actually bother with hauling stuff for money on a perma well developed enough to support this kind of economy. Most just ask "can i have some money plz?" and more often than not.... they get it. Even if they are going to hual resources... they might as ...
- Tue Dec 22, 2009 6:21 pm
- Forum: The Research Lab
- Topic: Another level of play involving tiny worlds
- Replies: 15
- Views: 13519
Re: Another level of play involving tiny worlds
very intresting. I really like some of your ideas. I always thought that tiny worlds and gas giants should do something a bit more than be places where artifacts spawn. I also thought that more diverse ways to defend your stuff is a good idea too (somethng more than... solar cannon and lazers... and...
- Mon Dec 21, 2009 5:08 pm
- Forum: The Research Lab
- Topic: Solar Cannon Upgrade/Tweak
- Replies: 8
- Views: 6993
Re: Solar Cannon Upgrade/Tweak
Herm. Something I would like to see is instead of "concentrated-full circle" choices... we would get to place the cannons in directions we choose. So... if i wanted I could have 3 shots almost perfectly foward, and 1 shot backward, and a few others in some random stupid direction so that when he sli...
- Thu Dec 17, 2009 9:35 pm
- Forum: The Tavern
- Topic: Dome-Caps
- Replies: 1211
- Views: 939359
Re: Dome-Caps
that video was awsome... hehe... I even know where that greenhouse was... because I thought i would "help" by distracting the solar cannon... hehe... sorry. 

- Mon Dec 07, 2009 6:02 am
- Forum: The Launchpad
- Topic: Planet Layouts(pictures) and Black Hole Maps
- Replies: 124
- Views: 942608
Re: Planet Layouts(pictures)
Ok... layout number 57 is the best layout ever...
For those that didnt get it... its a ur-quan... from Starcontrol 2 / the ur-quan-masters.
it looks rather hard to defend... but its awsome beyond belief.
For those that didnt get it... its a ur-quan... from Starcontrol 2 / the ur-quan-masters.
it looks rather hard to defend... but its awsome beyond belief.
- Mon Dec 07, 2009 1:11 am
- Forum: The Launchpad
- Topic: The Patches >> OVERVIEW IN FIRST POST <<
- Replies: 210
- Views: 246941
Re: The Patches >> OVERVIEW IN FIRST POST <<
badobedo... lets see here...
This still needs updating.
thats kinda sad.
(hi luna, madace, bye kuka...
This still needs updating.
thats kinda sad.
(hi luna, madace, bye kuka...
