19Jun

The galaxy Ragnarok has banged

Starport

A new permanent galaxy banged this morning. This galaxy, called “Ragnarok,” is notable for a unique new style of linking stars to each other by warp tunnels. Under this new style of star network you get ¬†fast travel from any star to any other star (typically under 10 hops), a large amount of “tree leaf” […]

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01May

Galaxy Editting Interface Coming Along

Starport

Got sidetracked by high.roller’s busting the neg rep limit and some broken double-domes, but I’m getting back on track now If you see that new grid thing on the galaxy map, that was something i put in to make editting easier and just left in there for the whole game. With the new Galaxy Editting […]

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01Mar

March 2013

Starport

I’m working on an interface that moderators can use to edit galaxies

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09Jul

Summer 2011 way past beginning

Game Design, News, Starport, Upcoming

The title’s a take off on the last time i posted here, over a year ago. Now it’s past the summer solstice but still hot as hell. So it’s been a blast the last few months on Starport. Yeah, it’s great working for like 36 hours straight without sleeping on a programming task, and then […]

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04Jun

Summer 2010 Begins

Starport

I

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11May

May 2010

Starport

Improvements to the Ship Module system continue with other players’ ship profiles now visible publicly, including which modules their ship has mounted. More improvements are on the way including the ability to trade ship modules, the ability to sell them back to ports. I’m also working on improvements to the Blitzkrieg style game. It is […]

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23Dec

Merry Blitzmas!

Starport

Well it’s two days til Christmas and Starport still isn’t finished! Corbomite has yet to be implemented as a ship equipment type. But the ship module system is up and running. I’m happy with the way it’s turning out even though some of the community has complained about Surface Missiles and Neutron Plating being a […]

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14Aug

Major Patch Upcoming: Ship Modification and Economy

Starport

I’m currently working on a patch that will allow for a lot more configurability in ship types. Captains will be able to pick and choose up to six add-on modules for their ship. The modules will do things like increase cargo capacity, top speed, steering, thrusting, warp fuel efficiency, and additional weapons. So it will […]

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15Jul

Blitzkrieg, Autopilot, and the Future

Game Design, Starport

Right now CaffCoder is hard at work finishing up the Blitzkrieg galaxy so that we can release it for real in a week or two. The players seem to really like this new casual galaxy that happens in discrete 20-minute game sessions. I personally like the fact that teams are chosen randomly and the rankings […]

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16Apr

The Ides of April

Starport

Tax day and I had to file an extension because Uncle Sam wants a grand or two more than I have right now. Buy some more tokens, we need your support! One of the bigger problems with the galaxies has been inflation in the economy and lack of game balance. By inflation I mean the […]

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